﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TrackingSim.GameSystem.Events
{
    public enum GameEventType
    {
        A,
        B,
        C
    }

    public class GameEvent
    {
        protected GameEventType eventType;

        public GameEvent()
        {
        }

        public GameEventType getType()
        {
            return eventType;
        }
    }
}
